P+ - Giga Bowser - Action - 0x118

Entry Script

  1. if (BoolIsTrue RandomAccessBool (0x15))
    1. ChangeSubactionRestartFrame(SpecialAirHi)
    2. BoolVariableSetFalse { variable: RandomAccessBool (0x15) }
  2. else
    1. ChangeSubaction(SpecialAirHi)
  3. SetEdgeSlide(Airbourne)
  4. EnableInterruptGroup(CliffCatch)
  5. CreateInterrupt { interrupt_id: None, action: FallSpecial, requirement: (AnimationEnd) }
  6. PreviousInterruptAddRequirement(InAir)
  7. CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
  8. PreviousInterruptAddRequirement(OnGround)
  9. SyncWait(1.0)
  10. CreateInterrupt { interrupt_id: None, action: 0x117, requirement: (OnGround) }

Exit Script